Telehealth is here to stay in behavioral health. Data proves that. But questions remain about what telehealth in behavioral health will look like going forward. Where is it most effective? Who does or doesn’t benefit from it? What systemic issues prevent it from helping those who truly need its benefits? The following research helps answer […]
Harvard Medical School
Over time, various studies and academic literature have asserted that video games – long thought by many to contribute to adverse behaviors – can have positive emotional effects on users. A believer in the positive power of the video game experience, Boston-based Mightier is a gaming platform designed to improve a variety of behaviors among […]